nl.tudelft.simulation.examples.dsol.animation3d
Class BallAnimation3D
java.lang.Object
javax.media.j3d.SceneGraphObject
javax.media.j3d.Node
javax.media.j3d.Group
javax.media.j3d.BranchGroup
nl.tudelft.simulation.dsol.animation.D3.Renderable3D
nl.tudelft.simulation.examples.dsol.animation3d.BallAnimation3D
- All Implemented Interfaces:
- Renderable3DInterface
public class BallAnimation3D
- extends Renderable3D
BallAnimation3D, animation of a ball in 3D
(c) copyright 2003 Delft
University of Technology , the Netherlands.
See for project information www.simulation.tudelft.nl
License of use: General Public
License (GPL) , no warranty
- Version:
- 1.0 10.05.2004
- Author:
- Roy Chin
Fields inherited from class javax.media.j3d.Node |
ALLOW_AUTO_COMPUTE_BOUNDS_READ, ALLOW_AUTO_COMPUTE_BOUNDS_WRITE, ALLOW_BOUNDS_READ, ALLOW_BOUNDS_WRITE, ALLOW_COLLIDABLE_READ, ALLOW_COLLIDABLE_WRITE, ALLOW_LOCAL_TO_VWORLD_READ, ALLOW_LOCALE_READ, ALLOW_PARENT_READ, ALLOW_PICKABLE_READ, ALLOW_PICKABLE_WRITE, ENABLE_COLLISION_REPORTING, ENABLE_PICK_REPORTING |
Methods inherited from class javax.media.j3d.BranchGroup |
cloneNode, compile, detach, pickAll, pickAll, pickAllSorted, pickAllSorted, pickAny, pickAny, pickClosest, pickClosest |
Methods inherited from class javax.media.j3d.Group |
addChild, getAllChildren, getAlternateCollisionTarget, getChild, getCollisionBounds, indexOfChild, insertChild, moveTo, numChildren, removeAllChildren, removeChild, removeChild, setAlternateCollisionTarget, setChild, setCollisionBounds |
Methods inherited from class javax.media.j3d.Node |
cloneTree, cloneTree, cloneTree, cloneTree, cloneTree, cloneTree, duplicateNode, getBounds, getBoundsAutoCompute, getCollidable, getLocale, getLocalToVworld, getLocalToVworld, getParent, getPickable, setBounds, setBoundsAutoCompute, setCollidable, setPickable |
Methods inherited from class javax.media.j3d.SceneGraphObject |
clearCapability, clearCapabilityIsFrequent, duplicateSceneGraphObject, getCapability, getCapabilityIsFrequent, getName, getUserData, isCompiled, isLive, setCapability, setCapabilityIsFrequent, setName, setUserData, toString, updateNodeReferences |
BallAnimation3D
public BallAnimation3D(LocatableInterface source,
SimulatorInterface simulator)
- constructs a new BallAnimation3D
- Parameters:
source
- the sourcesimulator
- the simulator
provideModel
public void provideModel(TransformGroup locationGroup)
- provides the model for the animationObject
- Specified by:
provideModel
in class Renderable3D
- Parameters:
locationGroup
-
update
protected void update(Enumeration children)
- updates the animation of this object
- Specified by:
update
in class Renderable3D
- Parameters:
children
- the children to update
Copyright © 2002-2010 Delft University of Technology, the Netherlands. All Rights Reserved.