Class Summary |
AbstractPool |
An abstract implementation of LockFactory that allows different
implementations of the lock table to be plugged in. |
ActiveLock |
A Lock represents a granted or waiting lock request. |
ConcurrentLockSet |
A ConcurrentLockSet is a complete lock table which maps
Lockable s to LockControl objects. |
ConcurrentLockSet.Entry |
Class representing an entry in the lock table. |
ConcurrentPool |
A LockFactory which allows multiple threads to enter without
blocking each other out. |
Constants |
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D_ActiveLock |
|
D_Lock |
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D_LockControl |
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Deadlock |
Code to support deadlock detection. |
Lock |
A Lock represents a granted or waiting lock request. |
LockControl |
A LockControl contains a reference to the item being locked
and doubly linked lists for the granted locks and the waiting
locks. |
LockList |
An Enumeration that returns the the Lockables
in a group. |
LockSet |
A LockSet is a complete lock table. |
LockSpace |
A LockSpace represents the complete set of locks held within
a single compatibility space, broken into groups of locks. |
LockTableVTI |
This provides an Enumeration of Latch's
from a clone of the lock table. |
SinglePool |
An implementation of LockFactory that uses a single pool
for the locks, i.e. all lock requests go through a single
point of synchronisation. |
TableNameInfo |
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Timeout |
Code to support Timeout error output. |